FOR IMMEDIATE RELEASE - August 25, 2008
MEDIA CONTACT:
Robert Tate
Southard L.A.
310-453-5701
robert@southardinc.com
To access the full report by The National Parenting Center, please visit The National Parenting Center
UFO Family Line Awarded The National Parenting Center's 2008 Seal Of Approval For Smart Kid’s Videogames
UFO Family skill-based mini-games are deemed an exceptional product for encouraging parent-child interaction for second consecutive year
POMONA, CA (August 25, 2008) - UFO Interactive Games, a leading publisher of interactive entertainment, announces its Smart Boy’s Toys Club, Smart Girl’s Party Game and Smart Girl’s Magical Book Club videogames have received The National Parenting Center’s Fall 2008 Seal of Approval. These games are the newest releases from the UFO Family line of games, established in 2007. The line provides the first videogames on the Nintendo DS format developed especially for kids ages three and up.
The National Parenting Center is an organization dedicated to providing extensive information to all parents from respected family and parenting experts. The product testing division is run by independent testers including parents, educators and panelists who critique products marketed towards children and families. The approval of these games substantiates the high standards of The National Parenting Center as tested on its desirability, values and interactive stimulation, among other qualifications.
"A wonderful introduction to the fun of video games for the youngest of gamers…favorites were the dolphin, balloon pop and racing games," as quoted from the 2008 Fall Seal of Approval Report. "UFO knew what they were doing when they used great graphics, bright colors, cute characters and fun sound effects, because the result is a completely engaging game experience.”
--more--
"Our objective with the expansion of the Smart Kid’s Games was to continue to encourage parent-child interaction, while providing a positive learning experience," said Jonathan Wan, CEO of UFO Interactive Games. "Receiving this prestigious seal of approval from The National Parenting Center confirms that our goal of educational value and overall quality of our videogames has been met."
Smart Boy’s Toy Club and Smart Girl’s Party Game actively engage children’s creativity and sharpen coordination skills, using popular themes such as race cars, airplanes bunnies and dolls. The content provides for hours of fun interacting with any one of 18 mini-games on the Nintendo DS system using the stylus or their own fingertips, immersing themselves into a dynamic world of learning. Players can select from interactive elements like a painting easel, musical instruments and recording ability. Each game is designed to nurture a specific skill-set and allow for interaction time with parents.
Smart Girl’s Magical Book Club allows girls aged three and older to travel through their favorite fairy tales and short stories. Parent and child can interact together as they watch the stories unfold in this collection of 18 mini-games. With interactive elements including a coloring book, musical instruments, reading, free-form drawing and counting, the games encourage learning through casual play with various skill levels, which evolve along with the child as she grows. Among the special options, is a voiceover feature that can be deactivated as the child’s reading skills improve.
Rated E for Everyone by the ESRB, all games will be available at mass, specialty and online retailers including Toys “R” Us and Amazon.com beginning in October. The suggested retail price for Smart Girl’s Party Game and Smart Boy’s Gameclub is $19.99. Smart Girl’s Magical Book Club suggested retail price is $29.99.
About UFO Interactive Games
Based in Pomona, CA, UFO Interactive Games is a third party licensee of Nintendo America whose function is the development of original, mass-market gaming software. UFO Interactive Games is distributed exclusively from Tommo, Inc. and has recently developed a new line of games under its UFO family product line made especially for children age three to six, offering a positive point of entry for the youngest gamers into the casual video game market. For more information, please visit www.ufointeractivegames.com
|